AUDIO AS A BASIC MEDIA FOR CALL MATERIAL
(The Role, Principles, and Application of Audio in Computer-Assisted Language Learning)
1. Introduction
Audio is one of the earliest and most fundamental media used in Computer-Assisted Language Learning (CALL). Before sophisticated multimedia tools were developed, CALL systems relied heavily on audio-based drills, listening comprehension tasks, and pronunciation training.
Today, audio remains a core component of CALL because language itself is inherently auditory. Learners must hear authentic language input to build comprehension, improve pronunciation, internalize rhythm, and understand real communication patterns.
2. Why Audio Is Essential in CALL
Audio plays a central role in digital language learning for several reasons:
1. Language is an auditory system
Learners must hear words in context to understand meaning, stress, intonation, and pronunciation.
2. Exposure to authentic input
Audio can deliver real voices, dialects, speech speeds, and real-life communication.
3. Supports independent learning
Students can repeat audio as many times as needed without teacher intervention.
4. Suitable for all proficiency levels
From beginner vocabulary pronunciation to advanced lecture listening.
5. Enhances multimodal learning
Audio combined with text, images, or video builds stronger comprehension.
Thus, audio is not just supplementary; it is foundational in CALL material design.
3. Types of Audio Used in CALL
CALL materials commonly include the following categories of audio:
A. Instructional Audio
B. Dialogues and Conversations
Authentic or scripted spoken interactions used for:
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listening comprehension
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speaking modeling
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conversational routines
C. Pronunciation Models
Audio clips that focus on:
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phonemes
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word stress
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intonation patterns
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rhythm of speech
Can be paired with waveform visualizations or repeat-after-me tasks.
D. Vocabulary Pronunciations
Individual words or short phrases read clearly to teach:
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pronunciation
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stress patterns
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correct syllabification
E. Monologues
Short speeches, announcements, presentations, or stories used for:
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note-taking activities
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comprehension tasks
F. Authentic Environmental Sounds
Used for contextual learning:
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airport announcements
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street sounds
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classroom interactions
These create realistic learning contexts.
📘 4. Principles for Using Audio in CALL Material
The effectiveness of audio in CALL depends on how it is designed and integrated.
1. Clarity and Quality
Audio must be clear, noise-free, and well-paced.
2. Authenticity
Whenever possible, use real speakers rather than robotic or artificial voices.
3. Graded Difficulty
Start with slow, controlled recordings → gradually increase speed and complexity.
4. Repetition and Replay Options
Learners should be able to replay audio as needed.
5. Integration with Tasks
Audio should not stand alone; it must be paired with activities such as:
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comprehension questions
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note-taking
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transcription
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pronunciation practice
6. Cultural Relevance
Use audio that reflects real communication practices of the target language.
📘 5. CALL Activities Using Audio
Below are the most common audio-based CALL activities:
A. Listening Comprehension Tasks
Learners listen to a passage and answer:
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multiple choice
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true/false
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short answer
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matching
B. Pronunciation Practice
Learners imitate the audio model to practice:
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segmental sounds (vowels/consonants)
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suprasegmental features (stress, rhythm, intonation)
Technologies like speech recognition (e.g., Google, AI tools) support pronunciation assessment.
C. Dictation & Partial Dictation (Cloze Listening)
Students listen and fill in missing words.
D. Sound Discrimination Activities
Learners identify minimal pairs:
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ship / sheep
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bit / beat
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cap / cup
E. Listening for Detail & Listening for Gist
Activities designed for:
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main idea
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specific information
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inference
F. Dialogue Completion
Students listen to a conversation and complete missing parts.
G. Shadowing Activities
Learners repeat speech simultaneously to improve fluency.
📘 6. Audio Integration in Digital Platforms (Including PowerPoint)
Although audio is commonly used in specialized CALL software, it is also easy to integrate in simple tools such as PowerPoint, mobile apps, and websites.
Using Audio in PowerPoint (CALL Application)
PowerPoint allows you to embed:
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MP3 files
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WAV recordings
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Dialogue tracks
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Sound effects
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Pronunciation clips
Features for CALL Audio Integration in PowerPoint
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Click-to-play buttons
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Auto-play audio
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Audio tied to quiz questions
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Listening comprehension slides
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Glossary words with pronunciation icons
Examples of CALL Audio Activities in PowerPoint
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Listening to a conversation and choosing the correct answer
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Clicking vocabulary words to hear pronunciation
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Playing sample sentences to model grammar usage
📘 7. Advantages of Using Audio for CALL Material
1. Supports auditory learning
Many learners benefit significantly from hearing language input.
2. Increases authenticity
Real accents, speech speed, and language usage can be included.
3. Enhances comprehension
Audio contextualizes meaning more effectively than text alone.
4. Easy to integrate with other media
5. Encourages independent practice
Students can replay, review, and listen anytime.
📘 8. Limitations and Considerations
While audio is powerful, some challenges exist:
1. Overdependence
Learners may rely solely on listening without reading or speaking practice.
2. Technical issues
Low-quality audio or poor speakers may hinder comprehension.
3. Need for scaffolding
Beginners require supports such as:
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transcripts
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vocabulary lists
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guided questions
4. Cultural variety
Accents differ widely; exposure must be balanced.
9. Conclusion
Audio remains a basic yet essential medium in Computer-Assisted Language Learning. It provides authentic input, enhances comprehension, supports pronunciation, and improves listening skills. Modern CALL environments—including simple platforms like PowerPoint—can fully integrate audio to create effective and engaging language learning experiences.
In CALL material design, audio is not merely an add-on; it is a primary foundation for building communicative competence and real-world language proficiency.
EXAMPLE

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